TECHNICAL ARTIST & Ph.D. STUDENT, University of Oregon
Freelance technical artist with a degree in Math, Computer Science, and Music Technology. Avid musician, 3D modeler, and software engineer.
Sometimes I blog about computers or various other projects. Take a look at my portfolio or resume if interested, and feel free to reach out!
Recent posts
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Nintendo DS Model Extraction
Developing tools to extract 3D models from Nintendo game files. -
3D Demo Reel (Spring 2022)
A collection of recent projects made in Blender and Unity 3D. -
Arcade Flight Sim Proof of Concept
A proof-of-concept build for an upcoming Unity project. -
Virtual Tabletop
Creating a web-based ASCII grid for use in tabletop RPGs. -
Bitbot Image Distorter
A bit-level file distorter for image glitch-ification.